Hi,
Got a Jamma cab today with Lightning & Thunder as the PCB.(See Flickr).
Monitor hissing away and flicking, sounded like running water, but after 30 mins that settled to be stable, albeit with a slightly warped right side. I'm guessing that 5 winters in a garage on a farm didn't do the monitor much good. Forget the monitor for now, I just want to play.....
Drilled out the coin door, no keys!
"You are looking at a coin door"
I - Inventory
You are carrying a drill, a pair of goggles, a beat of sweat is on your brow, you are tired from the journey, yet you want to play.
>Drill coin door.
That is not a command I understand.
>Drill coin door with drill
...........................
Met with a Sentinel Blue coin mech linked to a Coin Controls Ltd unit with loads of dip switches that handles the pulses from the coins I think.
The coin mech is just spitting out any coin thrown at it, and there's nothing obvious to get it to override/coin up. but after all the fuss of these two units, only three wires go into the machine.
So the noob question is mostly related to these wires. Is there something simple I can do here?
I've got a 60 in 1 on order just to get something half decent to play on, plus new buttons because it needs a freshen up.
However I would like to give this game a go nonetheless in the meantime, its shite on mame, but may be ok in reality..
I haven't got the back off yet as I need to get new drill bits (see above)
Also from the jingle/jangle I think there's a bounty inside of 10p's.
Is there a quick dirty method of coining up? there's no magic buttons or things to flip in this mechanism, just a shed load of dip switches.
The Cabinet is made by Adelphi Coin, its the Challenger Two unit.
Until the back is off I'm picturing this thing being solid wood all the way through, I think it's carved from a tree rather than particle board or MDF, this thing weighs a ton.
Sorry for the disjointed babble.
HELP!