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Tech and Marketplace / I need help with my game! - Technical Discussion / Re: Another Pole Position II Help Thread V.2 - VRAM?
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on: August 27, 2015, 08:27:23 pm
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Probably should've updated this thread. Stupid me was looking through the backdoor sheet and saw a warning: DO NOT TURN ON DIP SWITCH 8. Well, I accidentally did that at the advice of a Youtuber, and that particular switch does a debug pause. So, now it works, but I'm finding this problem which seems to grow worse, and that is that ghost sprites are popping up in the foreground as the game runs. What I mean is that a car will materialize for a second ahead of you then disappear again while you're driving, or a random sign will pop up on the side of the road. My suspicion is VRAM, and I'll try to reseat that when I have some free time. Unless anyone else has suggestions.
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Arcade and Pinball Discussions / General Arcade and Video Game Discussions / Re: About Bob Roberts
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on: March 10, 2015, 08:24:09 pm
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Huh. A lot of guides on the internet are vague, I thought there might've been something unique there. IIRC Bob Roberts sold replacement harnesses. What should I do for those (if need be), scrounge Mouser for similarly pitched card-edge connectors? EDIT: I had the wrong link and did not realize that he still had his catalog on the website. I apologize.
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Tech and Marketplace / I need help with my game! - Technical Discussion / Re: Tube swapping.. the new standard in monitor rebuilding
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on: March 09, 2015, 11:27:50 pm
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If you have a TV that doesn't support tube swapping, you can often get RGB directly into some point of the board. The most common way is by means of the onscreen display (like menus and input buttons), which are usually dead simple. A chip outputs the video signal as RGB to another chip, and to overlay it on top of the screen, it puts out an "interrupt" signal down another pin. Usually the interrupt is just a voltage, allowing you to hardwire a switch between a permanent voltage source and the interrupt signal (to allow for menus and such) and then you can put your own RGB signal into the TV. Sync is kept by sending a C-sync down the active input. I haven't tried this myself yet, and I don't know how well clamping to a .05V IRE (instead of .0007V) would work yet, but the spec sheet says it shouldn't kill my Trinitron. As a side note, my Trinitron supports multiple RGB interrupts but (probably) has the second one (and the YUV input) disabled at software level. The service menu setting to fix this is esoteric and dangerous so I'm not fiddling with that any time soon, even though the FUBAR geometry makes this set fairly worthless. I learned this from this article, written from a guy that I know from another discussion board. http://mikejmoffitt.com/articles/0032-tvrgb.html
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General Category / Introduce Yourself / Hello from CT
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on: March 09, 2015, 09:30:25 pm
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Evening all, My name is Prog, and you might know me from some console modding forums (or as Grizz if you're into Dream Theater). I've been into arcade games for years, mostly from 6th gen compilations. I bought a hollowed out cab at the North Haven auction (I live fairly close to it) and have been working on making a good MAME cab out of it. I also picked up a faulty Pole Position II (conversion) on Craigslist yesterday and am going to make some headway on that. I registered months ago but had some weird email crap happening. Now it's all resolved.
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