Title: How to repair ROM errors on TMNT Post by: bhodie13 on April 15, 2013, 04:01:57 pm Can anyone recommend a PCB repair service they have used?
Title: Re: PCB repair service Post by: John's Arcade on April 16, 2013, 09:33:14 am Can anyone recommend a PCB repair service they have used? Depends on the game. Some guys out there specialize in certain games or manufacturers. Tell us what you have. Also, I have never used the following, but I know others who have: http://www.eldoradogames.com/ Title: Re: PCB repair service Post by: bhodie13 on April 16, 2013, 09:38:45 am I have a TMNT with Jailbars on the sprites. I have read a few suggestions on KLOV but no luck thus far.
I have tried my 4 player and 2 player eproms still with the same results. I have the PCB in a 4 player "crime fighters" cab. Title: Re: PCB repair service Post by: John's Arcade on April 16, 2013, 10:45:00 am I have a TMNT with Jailbars on the sprites. I have read a few suggestions on KLOV but no luck thus far. I have tried my 4 player and 2 player eproms still with the same results. I have the PCB in a 4 player "crime fighters" cab. have you checked here? http://wiki.aussiearcade.com.au/index.php/PCB_Repair_Logs_TMNT_Teenage_Mutant_Ninja_Turtles What happens when you put the game in test? Title: Re: PCB repair service Post by: bhodie13 on April 16, 2013, 03:23:34 pm OK, I found the dip switch settings Looks like Dip switch NO. 3 changes the mode to test. I will try that and see what errors out. :-[
Title: Re: PCB repair service Post by: bhodie13 on April 16, 2013, 06:35:57 pm OK results of my test
MASK ROM CHECK K4 BAD k6 BAD H4 OK H6 OK K27 OK H27 OK So looks like K4 and K6 are bad. |